How to install star trek bridge commander
Certainly as the game grinds on, you will use the first-person bridge view less and less, and rely more on the outside camera views. Certainly it helps things that Bridge Commander is a very attractive game, with the deep space backdrops, brushed with spiralling nebulae and clawed dust clouds adding depth and colour where typically there is none.
The ships too look the part, especially in terms of scale as you manoeuvre out of a starbase after J some much-needed I repairs. The telling spikes of Photon torpedos arc convincingly through the void and inside the ships themselves the characters move and look fairly convincing, until they open their lips to show a frightening black space where teeth and gums should be - not pretty. The game does have other graphical oddities. There are other niggles that are initially disappointing but soon lose importance.
The music is repetitive, yet turn it off and the bridge becomes ominously silent thanks to a complete lack of background noise.
Voices too can become jumbled as you quickly give out orders and everyone ends up speaking at the same time. Top of the league of little niggles however is the savegame feature, which in true console fashion, is automatic after every second or third mission.
No doubt the game would be too easy if you could save whenever you wanted to, after every mission? Who knows, but as you can imagine, having fought to the end of a third successive battle only to lose it and go back to the beginning, is frustrating in the extreme. However, thanks to the addictive qualities of the battles, after a quick cup of Earl Grey I was back at the helm having forgotten the previous annoyance.
Despite the ridiculous uniforms and grating political correctness of the TV shows, Star Trek has always been unrivalled in science fiction when it comes to offering a complete universe to get lost in. Whether at the behest of Star Trek owners Paramount or a design decision, Bridge Commander suffers slightly in that none of your crew ever become injured.
Yet throughout the course of the game, you will probably destroy more than enemy ships probably more than Kirk and Picard ever did combined. But why not kill off, or at least injure some of your crew? It would have added another dimension to the game. Say a grizzly doctor arrives on the bridge to take away your injured helmsman, you then have the problem of drafting in an understudy or taking over the station yourself. You could then add an RPG element to the proceedings Ah well, maybe the sequel Despite only having a hundred or so regular online players.
Bridge Commander is a game best played against a handful of opponents. Perhaps it's just as well, for although there is a mod that allows up to 16 people to fight it out across the emptiness of deep space, whether you want to or not, eight is the maximum and four the average - hardly what you might call all-out war. However, for a quick scrap, Bridge Commander is no less entertaining for it. Unfortunately finding a 'clean' game is something of a chore.
Most servers are running mods, scripts or in some cases cheats and require you to download extra files, which is fine in the short term, but could mean you getting kicked out if you try joining another server which isn't running them. Some people get around this by installing two versions of the game; one where they allow extra downloads, another where they don't, but this doesn't get around the fact that Bridge Commander players have been left to their own devices and it's a community that could do with some policing.
That said, Bridge Commander online is just as good in combat as the single-player game. The interface and controls are identical and the thrill of destroying a real opponent much more satisfying although be prepared for accusations of cheating if you win. One minor quibble is that it's not uncommon to play against the same vessels time after time, which is fair enough as everyone wants to win so it helps to use the best ships on offer, but it's something the developers could have easily avoided by offering more mission objectives or limiting the numbers of a particular ship in a game.
More than most, Bridge Commander is a game best played against those you know and trust. As with Counter-Strike it's far too easy for cheats to prosper, unfortunately Bridge Commander doesn't have the numbers to sustain itself if those who want to play fair are turned away.
Our advice is to play on a LAN, it's easier, faster and much, much safer. There is eno potential her confusion. Bridge Com man coming your way from none other than Totally Games, the creator of the X-Wing series, I can see people looking at Bndge Commander and immediately thinking 'Star Trek meets X-Wing and bumps into Wing Commander along the wayfc Actually, no, you're wrong, stop thinking that please.
Bridge Commander is in fact quite a unique take on the space combat genre. While just about every other space combat sim out there places you in the cockpit of a small fighter and sends you out to fight in open space, Bridge Commander places you in the driving seat of the huge Starships from the Next Generation universe, and gives you total control over each and every one of your crew.
There is combat, but it's very tactical and unlike anything you've experienced before in a space combat sim. To get your head round this rather unusual concept, think of it as more of a simulation than an action game, a simulation of Federation captaincy, complete with all the trimmings, and with you in the captain's seat. It has to be said that the move away from frenetic space combat is a brave one on the part of Totally Games.
It would have been easy for them to build on everything they've learned with" the X-Wing titles, and bring Star Trek fans the kind of first-class space combat sim that Star Wars fans have enjoyed for so long. As it stands, Bridge Commander relies more heavily on strategy than action for success in battle.
It's an intriguing prospect, and it goes something like this Bridge Commander is essentially a freeform exploration game with large dollops of tactical combat. The development team is making great efforts to ensure that you are immersed in the game universe and familiarised with your crew before you even see battle, but sooner or later you will have a difference of opinion with one of the other races in the game.
When this happens, you will go into combat mode. This is worth looking at in a fair amount of detail since it comprises a large proportion of the game. You can, if you wish, dive straight into battle at the first sign of conflict, but it makes more sense to go into tactical mode and look at your options. Your Tactical Officer will be on hand to give you all the information you need to prepare yourself for battle.
He can give you an overview of the ship and the condition it's in, and is ready to carry out your battle orders. You can order him to carry out different battle manoeuvres, fire at will, or fire on your command. Basically, while you sit in your chair at the helm of the bridge, he does all the dirty work, but because he does only what you tell him to do, your actions have a direct bearing on the outcome of the battle.
This approach to combat further emphasises how Totally Games wants you to feel you are in control of the ship and its crew, even in battle, rather than. You can zoom in and take control of the ship and its weapons yourself, but chances are your expertise in this area will be somewhat lacking to start with, so you might want to get to know the game very well before proving your ineptitude in battle. I have to admit, when the game was first demonstrated to me I was a little sceptical as to how engrossing this more casual approach to battle might be.
But watching the development team play the game, it became clear that there is a lot to think about in the heat of battle. Knowing which weapons to use and when is paramount, as is timing and choosing which part of the enemy ship to attack. You can give very specific instructions as to exactly where you want your lasers to land on the enemy ship, weakening areas that are vital to its operation.
You also have to keep an eye on all parts of your own ship and order repairs when necessary, transfer energy from strong areas to damaged ones, and manoeuvre the shin such a way that your weak side is not exposed to your enemy when you home in for the kill.
As you ean see, there's a lot going on in the combat scenes, but unlike games such as X-Wing, Bridge Commander is quite slowpaced, and you will have plenty of time to make decisions in battle -you just have to hope are the right ones. It's not entirely dissimilar to submari combat in many respects, with the adversaries playing hide and seek and slowly weakening other's vessels from a distance.
Expect some long battles in this game, particularly at later stages when the enemy ships are bigger and stronger and will take a lot of whittling down. That's not to say that the missions are all about picking on someone you don't like and blowing them up - in fact, most of them are quite the opposite. One of the missions we saw involved a conflict between the Klingons and the Romulans, both of whom believed they had been double-crossed by the other.
Originally Posted by Onken I installed that from here and worked just fine. Posted Wed 03 Aug, PM. Sadly, we haven't been given the rights to distribute Bridge Commander, so we aren't able to.
Well darn. I'd really like to play this game and just can't seem to get it to work. Posted Thu 04 Aug, AM. I'd recommend following the steps laid out in THIS setup guide, as this should help get the game running smoothly, if it doesn't work then I'm not sure what is wrong.
As I too have a CD, and whilst using auto run always has issues I can always bypass that successfully, even on my Windows 10 machine, although I do need to test the setup guide again. Posted Thu 04 Aug, PM. For further tech support related questions on Bridge Commander, please head over to THIS thread for further help to make sure all queries are in one location, with appropriate fixes.
I have also updated the setup guide to include the additional information regarding installing on Windows 10, thank you Snorp! Posted Sat 12 Nov, AM. Update: This fix continues to work with the anniversary update I know its late to confirm, but better late then never right? Soulsphere View Profile Private Message. Posted Sat 04 Mar, PM. Was this reply helpful? Yes No. Sorry this didn't help. Thanks for your feedback.
The Game just doesnt start. Starting from CD via Iso File. We can't help with ISO file versions of games. They have different issues from retail versions of games. The noCD fix obviously would not be necessary, but you would still want to verify Direct Play is enabled.
To discover the issues that may be peculiar to the 'version' of the game you are trying to install you would do better to. No that has nothing to do with the iso file. There are a lot of possible reasons why you are Star Trek Bridge does not work. One of which is a compatibility issue.
For us to properly assist you, we need to gather more information. Kindly answer the questions below:. I made it finally by installing it on an windows 7 64 bit machine and just copy the game folder to the win 10 pc. It has to be something changed something at windows that the games from that era won't install anymore.
What is it?
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